Mods that depend on FlowGeos
Rundown Protocol 7.0 completed. Prisoners sent down to establish further complex connections.
Last updated: 5 months ago
://[OMNI]-Legacy: Superjacent sectors access denied, find a way to disengage lockdown and retrieve ALL resources.
Last updated: 2 days ago
The warden has new work orders. Prisoners awoken from Hydrostasis to carry out the new objectives...
Last updated: 3 weeks ago
12 Expeditions available. Balanced for solo play. Begins with easy vanilla-like difficulty and enemies, but later leans into brutal difficulty and custom enemies.
Last updated: 2 months ago
A fairly difficult slightly modded but vanilla inspired rundown with it's own story. Currently contains 12 levels, with the final level coming soon
Last updated: 2 months ago
:/Transmission// OP: Deep Dive completed. CURRENT OBJECTIVE: FIND THE CORE IN LEVEL 0 :/End of Transmission//
Last updated: 7 months ago
An elite task force is sent in to retrieve and process the H-V virus, the source of the infestation. 4 operators are required for this hardcore survival experience.
Last updated: 2 months ago
://Run Protocol 1.0. restart the expedition. Waiting for prisoners to be placed in the HSU...
Last updated: a month ago
8 Expeditions available. Balanced for duo play. Starts with easy vanilla-like expeditions then leans steadily into heavily modded brutal expeditions.
Last updated: 2 months ago
Teamwork is your only hope.
Know me better.
Get The F*** Out!
Last updated: 3 months ago
This mod has a short playtime overall.
Last updated: 11 months ago
Vanilla style original rundown with (12?) in-depth missions, team of 4 highly recommended. Kinda what I would vision the games missions to feel like if I was a dev. Give it a shot and tell me what you think. SHOULD be bug free...
Last updated: 2 weeks ago
This is DepthDown, it's a difficult rundown that is still being worked on and updated frequently but provides a fun challenging experience.
Last updated: 6 months ago
Exabyte is Back!!
Vanilla-ish rundown with some modded content focusing on replayability, and overall fun objectives and environments.
Currently 2 New enemy variants, tons of lore, fine-tuned levels, and tons of hidden textlogs.
Last updated: 10 months ago
Playtest version of my upcoming rundown. Still under construction.
Last updated: 8 months ago
Vanilla like rundown around R5 difficulty. 2 new enemies, no stamina, and some rebalanced vanilla weapons.
Last updated: 2 years ago
Early Release: 2 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.
Last updated: a month ago
Not just Scouts,u can practice almost anything you want here.
Last updated: 10 months ago