chasetug-Oxygen icon

Oxygen

A new Oxygen system, for when Infection just wasn't enough.

Last updated 2 years ago
Total downloads 1825
Total rating 2 
Categories Rundown Mods
Dependency string chasetug-Oxygen-1.0.0
Dependants 5 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-1.7.0 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 1.7.0
dakkhuza-MTFO-4.3.6 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.3.6

README

Welcome to Oxygen!

Oxygen is a new system similar to Infection. When standing in fog, the oxygen meter will deplete. The player will begin breathing heavier and coughing.

Once the player's oxygen gets below 15%, the player will begin taking damage. The visor will also start cracking if enabled.

Leaving the fog will slowly increase the player's oxygen back to 100.

Configuration

Create a oxygen.json file in your rundown's /Custom folder:

{
    "Blocks": [{
        "LevelLayouts": [      // The level layouts to apply this block to.
            120,               // Set to 0 to apply to all levels.
            121,
            122
         ],
        "AirLoss": 0.05,       // The amount of air to lose each tick. (0.0-1.0)
        "AirGain": 1.0,        // The amount of air to gain each tick. (0.0-1.0)
        "DamageTime": 2.0,     // The time (in seconds) for each damage tick.
        "DamageAmount": 1.0,   // The amount to damage the player each damage tick.
        "ShatterGlass": true,  // Whether or not to shatter the player's visor.
        "ShatterAmount": 0.05  // The amount to shatter the visor each damage tick.
    }]
}