RXstar-AntiLifeArmmaTesting icon

AntiLifeArmmaTesting

Anti-life series armament detected. Biological test system has been activated. All testers are requested tocomplete the weapon testing program.

Last updated 2 years ago
Total downloads 2567
Total rating 1 
Categories Rundowns
Dependency string RXstar-AntiLifeArmmaTesting-0.6.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-1.6.0 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 1.6.0
dakkhuza-MTFO-4.3.3 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing

Preferred version: 4.3.3
EEC-ExtraEnemyCustomization-0.8.1 icon
EEC-ExtraEnemyCustomization

Add more flexibility for designing your own emeny, For Rundown Devs. (Currently In Beta)

Preferred version: 0.8.1
Frog-GearPartCustomization-1.3.0 icon
Frog-GearPartCustomization

Modify the position, rotation, and scale of gear parts

Preferred version: 1.3.0

README

Anti-Life Testing

Version 0.6.2 by Rxstar

Current Rundowns number in this version: 8

  • Thank you for trying out "Anti-Life Testing"!

Weapon List:

  • Pulse: A high speed shot SMG simulated auto-loading.
  • Libra: A balance rifle, suitable for any time.
  • Judge: A revolver with powerful effect on weakpoint.
  • Reaper: A high damage revolver, good partner for Judge.
  • GOD EYE: Charging sniper, with no damage falling.
  • Ghost Fire: Heavy Machinegun, unable to move fast when equipped.
  • Creempie: Slug shotgun, high accuracy.
  • Blood Rose: Burst Pistol, high recoil, hard to control.
  • Phoenix: A Special slot rifle, more clip size.
  • RXO SMG: Double fire mode SMG.
  • RXO Rifle: Double fire mode Rifle.
  • GOD HAND: High damage sniper but have almost 0 damage on boss (Tank, Birther....)
  • Cerberus: Trip-way fire dispersion rifle.
  • Noisy Cricket: Super Fxxking High damage. Low ammo.
  • Vanton Cannon: Turret, unable to move fast when equipped, long reload(5 sec).
  • Gemini: Double burst shot gun. Fast Draw.
  • Akarety: A staggering effect shotgun.

Patch Notes

  • Patch notes for 0.6.2:
  • Change the melee weapon model to the original melee model in vanilla game. (Since I'm using unpublished models. Sorry devs~)
  • Samll patch notes for 0.6.1:
  • Fixed the Bulkhead Key spawn incorectly in Test-2-4
  • Fixed all wrong alarm in the game
  • Re-balancing all resources in game
  • Reduced mobs spawn at some alerts
  • Increased the size of Infbug. Remember that super tiny Hybird stuff which cause 100% infect?
  • Fixed when waking-up a scout may trigger the error alarm
  • Fixed enemies spawn directly near the player when the uplink start in Test-2-3.
  • Add new alram door in Test-ex-2
  • Adjusted the attack logic in all boss
  • Removed when attacked by bullrush will increase the infection value
  • Rebuilt geomorph in Test-2-3, which means player will have more space to defence.

In order to avoid some of the weapons/enemies are too op to cause the game losing balance, so this time I overhauled the weapon system :

  • Reduces Noisy Cricket's damage to 4,000
  • Reduced the damage of Vanton Cannon to 500 and changed the reload time to 4.5 seconds.
  • Increased GOD EYE's Precision Damage Multi to x1.8
  • Changed Ghost Fire's appearance model to make it...Let's say more smoother.
  • Significantly reduce the health of all boss enemies to let them more in line with the power of the current weapon. Now all boss are now more easier to kill (but remember, they're sill BOSS)

future update

Maybe try something new when r6 is comming

Feedback

If you find any bugs or have any advices, Please feel free to contact me on Discord: RXstar#7657 !

How to install

If you aren't using R2ModMan, place all of the contents of the zip into your 'plugins' folder.