This package has been marked as deprecated, and it's suggested another
alternative is used.
ShadeyLanes
Ever wanted a complete scrub to make a level?... No?... This level features far to many enemies, and a desire for bloodshed. Collect the Wardens Osips and fear the APEX doors.
Last updated | 2 years ago |
Total downloads | 99 |
Total rating | 0 |
Categories | Rundowns |
Dependency string | Nerds-ShadeyLanes-0.7.5 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.7.0Frog-GearPartCustomization
Modify the position, rotation, and scale of gear parts
Preferred version: 1.3.1Frog-SilencedWeapons
Customizable silenced weapons - Now compatible with rundown 6
Preferred version: 1.1.2chasetug-Oxygen
A new Oxygen system, for when Infection just wasn't enough.
Preferred version: 1.0.0Localia-ResourceHelper
Mark all the resources you and your teammates have found.
Preferred version: 1.6.5Fody55-GTFO_ShootInTheAir
A really tiny mod that enables you to shoot while falling/jumping (similar to old QoLFix functionality).
Preferred version: 1.0.0README
Welcome to my [Second] level.
- The "base level" of GTFO modding right before your eyes.
Features:
- 0 Campaign Expeditions: I made 1 level
- 0 Bonus Expeditions: A single level that takes roughly 25 minutes with DEV weapons.
- 30 Custom Guns from Fatal 2, but with slightly tweaked stats to improve all of them. (Double ammo capacity on all, but 1 weapon.)
- 2 Custom Sword Melee Weapons from Fatal 2.
- Heavily Modified Vanilla Melee Weapons from Fatal 2.
- Flashlight tool for Steatlh expeditions from Fatal 2, but buffed with more range.
- Terrible Custom Vanity Helmets from Fatal 2 // AmongDrip.
- Terrible Custom Palettes from Fatal 2 // AmongDrip.
- 15 Classes to pick from that evolve over the course of an expedition by earning XP from kills and assisted kills from Fatal 2 and added last minute for no reason.
- Many enemy variants with different abilities such as grappling, bleeding, knockback melee, and more from Fatal 2 and untouched cause my enemy designer gave up.
- Greatly reduced gameplay compared to Fatal 2.
Good luck?