
Alt Alt
I Alted alt. Love old rundown in modern way?This is your place.
Last updated | 2 years ago |
Total downloads | 567 |
Total rating | 3 |
Categories | Rundowns |
Dependency string | KainKondraki-Alt_Alt-0.0.5 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.0.0

Kasuromi-SniperMeleeFix
The absolute fastest possible fix for sniper melee.
Preferred version: 1.0.0
Fody55-GTFO_ShootInTheAir
A really tiny mod that enables you to shoot while falling/jumping (similar to old QoLFix functionality).
Preferred version: 2.0.1

Untilted-ConfigurableGlobalWaveSettings
Makes some hardcoded wave-related settings configurable per level
Preferred version: 1.1.2



Frog-GearPartCustomization
Modify the position, rotation, and scale of gear parts
Preferred version: 1.3.3



Extra-AWO_Testing
Unfinished Testing Version of AWO ( including WEE, WOE [WIP] )
Preferred version: 0.999.2




AoiYuki-AccuracyShow
A plug-in that can display the hit rate of your shots.
Preferred version: 0.2.3
Localia-PacksHelper
Make packing easier. And support to hold the LMB(Left Mouse Button) to pack yourself , RMB to pack teammates.
Preferred version: 3.0.0

Localia-ResourceHelper
Mark all the resources you and your teammates have found.Now support ExtraResourceHelper.
Preferred version: 3.0.0
Localia-SentryGunEverywhere
Now you can place the sentry gun on any surface.
Preferred version: 3.0.0
Localia-TeammatesIgnoreBullets
Turn off bullet damage to teammates. (but they can still hurt you)
Preferred version: 3.0.0
Localia-Trajectory_Lines_When_Placing
Show a simple direction line when placing mines or sentry guns to make it easier.
Preferred version: 3.0.0
ProjectZaero-ZaeroMonsters
An asset bundle pack for Rundown Devs containing 12 model customizations.
Preferred version: 1.1.0README
TLDR
- New enemies,new guns.But original game style,mostly.
- R5 without Booster difficulty is what I am making.
- Not design for solo.You've been warned.
For Players
- Difficulty is close to R5 without Booster.
- More team-work will be required,and everyone should do their job in team to defeat the rundown.
- Unlike to the original game style,I hate to make game harder by limiting player action.(such as the heart beat system)So I remade it to make it have more alternation.
- Everything about my rundowns is welcomed to say here,or you can just DM me if you want.I love your feedback and please,don't be kind to my bad(s).I need judgement and advice.Just hit me with them.
- Here is Kain,thank you for playing my rundowns.
1.Enemy Part
- Most melee enemy has more HP,and most range enemy has been sick-buffed.Clear division of labor is required for every fight.
- The armor mechanism of all weak monsters has been cancelled, and now the damage outside the weak point is 1.0 times.(Pouncer/Tank/Mother)
- Now,Tank has 1500 HP, the Big Mother has 2500 HP, the Pouncer has 500 HP, and the weak point’s HP has been increased proportionally. (Now the weakness has more HP than before, so you can continue to output weakness to kill faster,but the weakpoint is not the only way to kill them now.)
- The health of all basic types of monsters has increased by 50%-100%, but there are no longer Limb Destruction (you can keep hitting their head).
- Big Shooter, Hybird, Mother,and Big Mother's ability CD has been reduced to 4 seconds.
- Greatly reduced the C-Foam resistance of all monsters. Now most monsters only need 10 glues to be foamed, including tanks.The glue gun has been SICKLY optimized,try it plz.
- The battle logic of Kraken is optimized. In short, this (should) make it attack more frequently instead of spawning Flyers all the time.
- Tank Boss has 1000 HP and no armor.(Repeat to be known.And ==YES it can be killed==.)
- Birthers give birth to anything else but Babes.
- Most enemies has bigger head.(Kind of cute XD)
2.Player Part
- Remade the stamina mechanism.In short,the heartbeat accumulates more slowly.Changed from slowing to speeding up and increasing melee charge speed when in high heartbeat.
- HP 25 → 50,health Regen Start Delay After Damage 5.0s → 2.0s.
- The minimum fall damage now occurs at 18 meters, up from 2.5 meters.
3.The Melee
- Spear has been replaced by a new melee weapon,it can be charged by 10 seconds at most and deal 200 damage to a really big area.
- All melee weapons can damage muti enemies once.And FYI,Hammer has the biggest attack range.
4.Weapons
- All enabled weapons are unique.You can explore on your own.
5.Impossible to Solo.
Credits
- Thanks Becky for enemy design.EndSkill for Booster support.
- Special thanks to Localia for development of Kain-Core.And McBreezy&Mccad00 for rocket launcher.
Note
Hit me at KainKondraki#1997 if you like this work or you have some idea to make it better. There is a feedback page on dev-feedback channal on dc sever now. QQ:499928583 群:861074297
============ Change Log ============
v0.0.5
- Nerfed glue gun.
- Pack with ES api.(Thanks to EndSkill.)
v0.0.4
- Add D2-AWOL
v0.0.2-0.0.3
- Bug fixed.
- Removed most scouts in A1.
- Buffed all weapons.(Yes,all of them.)
- Add C1-Monster.(There is a surprise in level.)
v0.0.1
- Initial Release with R7 A1-B1 2 levels.