KainKondraki-Abyss_of_Hopeless icon

Abyss of Hopeless

Fire at will.More ammo for more enemies.Enjoy in the abyss of killing. English Version is on!

Last updated 10 months ago
Total downloads 4621
Total rating 5 
Categories Rundowns
Dependency string KainKondraki-Abyss_of_Hopeless-4.0.5
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.0 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.0
dakkhuza-MTFO-4.5.0 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.5.0
Fody55-GTFO_ShootInTheAir-2.0.1 icon
Fody55-GTFO_ShootInTheAir

A really tiny mod that enables you to shoot while falling/jumping (similar to old QoLFix functionality).

Preferred version: 2.0.1
Dex-Tweaker-1.9.1 icon
Dex-Tweaker

Extra features for rundowns

Preferred version: 1.9.1
Untilted-ConfigurableGlobalWaveSettings-1.2.1 icon
Untilted-ConfigurableGlobalWaveSettings

Makes some hardcoded wave-related settings configurable per level

Preferred version: 1.2.1
KainKondraki-No_More_Cocoons-1.0.3 icon
KainKondraki-No_More_Cocoons

No_More_FUCKING_Cocoons

Preferred version: 1.0.3
Flowaria-LGTuner-0.99999.3 icon
Flowaria-LGTuner

Fine tune your LevelGeneration! [Early Access 2]

Preferred version: 0.99999.3
EEC-EEC_I-1.7.8 icon
EEC-EEC_I

Add lot more flexibility for designing your own Enemy. Designed for Rundown Developers - aka ExtraEnemyCustomization [Version 1.x]

Preferred version: 1.7.8
Frog-GearPartCustomization-1.3.3 icon
Frog-GearPartCustomization

Modify the position, rotation, and scale of gear parts

Preferred version: 1.3.3
Extra-AWO_Testing-0.999.2 icon
Extra-AWO_Testing

Unfinished Testing Version of AWO ( including WEE, WOE [WIP] )

Preferred version: 0.999.2
Flowaria-NoGhostEnemy-1.0.8 icon
Flowaria-NoGhostEnemy

Immortal Babies goes byebye

Preferred version: 1.0.8
AoiYuki-AccuracyShow-0.2.3 icon
AoiYuki-AccuracyShow

A plug-in that can display the hit rate of your shots.

Preferred version: 0.2.3
Localia-PacksHelper-3.0.1 icon
Localia-PacksHelper

Make packing easier. And support to hold the LMB(Left Mouse Button) to pack yourself , RMB to pack teammates.

Preferred version: 3.0.1
Localia-PingEverything-3.0.0 icon
Localia-PingEverything

Now you can mark everything.(Middle Mouse Button)

Preferred version: 3.0.0
Localia-ResourceHelper-3.0.1 icon
Localia-ResourceHelper

Mark all the resources you and your teammates have found.Now support ExtraResourceHelper.

Preferred version: 3.0.1
Localia-SentryGunEverywhere-3.0.0 icon
Localia-SentryGunEverywhere

Now you can place the sentry gun on any surface.

Preferred version: 3.0.0
Localia-TeammatesIgnoreBullets-3.0.0 icon
Localia-TeammatesIgnoreBullets

Turn off bullet damage to teammates. (but they can still hurt you)

Preferred version: 3.0.0
Localia-Trajectory_Lines_When_Placing-3.0.0 icon
Localia-Trajectory_Lines_When_Placing

Show a simple direction line when placing mines or sentry guns to make it easier.

Preferred version: 3.0.0
Red_Leicester_Cheese-Mccad00s_Custom_Asset_Bundles-1.0.1 icon
Red_Leicester_Cheese-Mccad00s_Custom_Asset_Bundles

All of mccad00's asset bundles in one package

Preferred version: 1.0.1
DacreDOLOLO-WeaponStatShower-1.3.1 icon
DacreDOLOLO-WeaponStatShower

Shows the stat of the weapons, compatible with WeaponCustomizer

Preferred version: 1.3.1
ProjectZaero-ZaeroMonsters-1.5.1 icon
ProjectZaero-ZaeroMonsters

An asset bundle pack for Rundown Devs containing 13 model customizations and 7 custom textures.

Preferred version: 1.5.1

README

Back 4 More

  • After all this time, here we are again.

TLDR

  • WARNING: Totally different style of GTFO.(More like L4D2 in highest diff)
  • More ammo for more sick enemies.
  • Not design for solo.You've been warned.

For Players

  • What I am trying to make is a style like WWZ or the most difficult mode of L4D2.
  • More team-work will be required,and everyone should do their job in team to defeat the rundown.
  • Unlike to the original game style,I hate to make game harder by limiting player action.(such as the heart beat system)So I remade it to make it have more alternation.
  • As we all know,the most difficulty of the original game is come from the low capacity of mistakes.I really appreciate that and that is what I waht to keep in my rundowns.But I think team-work in the original game is not that important to other game like this.I prefer to make it more important,so I add the tag of "impossible to solo"to my rundown,and I think I am going to keep it that way.
  • But I do know that solo is a awesome thing of this game,so I will do some design in the future just for the solo lovers.
  • At last,I want thank all of you who teach and help me to do what I am doing.You're all my best teachers.
  • Everything about my rundowns is welcomed to say here,or you can just DM me if you want.I love your feedback and please,don't be kind to my bad(s).I need judgement and advice.Just hit me with them.
  • Here is Kain,thank you for playing my rundowns.

To make weapon selection a part of team division of labor

1.Enemy Part

  • The overall number of small enemies is sickly increased.
  • The durability of large enemies is sickly increased.
  • The armor mechanism of all weak monsters has been cancelled, and now the damage outside the weak point is 1.0 times.(Pouncer/Tank/Mother)

This should make it difficult for team members dealing with small enemies to deal with large enemies, and weapons targeting large enemies cannot effectively handle groups of small enemies.

2.Player Part

  • Remade the stamina mechanism.In short,the heartbeat accumulates more slowly.Changed from slowing to speeding up and increasing melee charge speed when in high heartbeat.
  • The ammunition of all weapons is increased.
  • The minimum fall damage now occurs at 50 meters.

3.The Melee

  • Katana for the tank player.

4.Weapons

  • All enabled weapons have been significantly overhauled and enhanced.You can explore on your own.(Try Hel Revolver and Burst Cannon).
  • SentryGuns are highly optimized,and different type can be used in different situation.

5.(Supposed to be)Impossible to Solo.

6.English version is on its way.

Credits

  • Thanks for Yuumi,青山,泥岩,Ammopack_963,挽安,20HP,Yoake,小腐,苹果派 and everyone that help me to finish this rundown.
  • Special thanks to Stormpooper,Mccad00,Memoryl,1nas_,hirnukuono and his friend,McBreezy.
  • Special thanks to Localia for development of Kain-Core.
  • Thanks 殇泣 for enemy design.

Note

Hit me at KainKondraki#1997 if you like this work or you have some idea to make it better. There is a feedback page on dev-feedback channal on dc sever now. QQ:499928583 群:861074297

============ Change Log ============

v4.0.3

  • Add some more enemies in every level.
  • Buffed "龙啸",the rocket launcher.
  • A new level based on the old abyss.(The test run.)
  • Nuffed the Katana range.

v4.0.2

  • A new level based on R7B3.
  • Tons of new enemies are stalled in abyss, find them in your exploering.
  • Bold and Aggressive booster are now online, check your pack.
  • Buffed the Katana by four timed its damage.

v4.0.1

  • Rebalanced most weapon and enemies.
  • Few known problem fixed. And remade the dimension fight of K-E2.

v4.0.0

  • Repainted the abyss to make it looks more modern.
  • All old levels are removed,but there is two level from Dying Hope.

v3.1.3

  • Back after update.
  • Canceled the Muzzle Flash of Anti-Life Laser Transmitter and Elegy.

v3.1.2

  • Reduced Elegy recoil.
  • Optimized the AutoAim mechanism again,now it will be more more intelligent.
  • Buffed Pandora's Box,now its charge time is 0.5s and it has more ammo.
  • The ammo refill efficiency has been doubled for Liquidate.Its damage has been reduced by 20% as cost.
  • New model for grenade and barrier.

v3.0.8-3.1.1

  • A new weapon has added.(Rocket Launcher YYYYYYYYES!!)
  • Remade the mission of fisrt level,now you just run and kill,no OSIP anymore.
  • Optimized the sights of most weapons,to be more comfortable to use.
  • Optimized the AutoAim mechanism,now it will be more intelligent.

v3.0.1-3.0.6

  • Weapon rebalanced.
  • Remade Elegy.(As you wish Cheese!)
  • Remade three type of enemies.

v3.0.0

  • Thanks for Mccad,you can use his vanity in Abyss now!
  • Thanks for Mccad again,Kain-Core has been installed to five weapons.Just notice the tag of Kain-Core.

v2.0.3

  • Removed the custom booster part.

  • Nerfed bullrushes.They were too strong and fast.

  • Nerfed birther and big birther.

v2.0.0

  • English version is now release,hit me on discord if there is any omission.

v1.3.2

  • Four new type of enemies are now in the deep of abyss.
  • Buffed a few weapons.
  • Moved the terminal of Class XXX alram to the big room instead of out of it.
  • Fixed all bugs in the fifth level.

v1.2.7-1.3.0

  • Rebalanced some weapons.And some enemies.
  • An ultimate hybrids of Abyss playstyle level,it is hard indeed.

v1.2.6

  • Buffed all weapons,and tools."罪人的祈祷"now has 4000 damage in one shot.
  • Rewrite the reactor wave to make it more fun.

v1.2.4

  • Fixed bugs and remade class boosters.

v1.2.3

  • Replaced the 2 level mission,and make the info clearly.

v1.2.2

  • Actcully go back to 1.2.0 for some bugs.

v1.2.1

  • Build Class system by booster.(Powered by Endskill)

v1.2.0

  • After a lot of bug fixed,the 1,3,4 level has been completed.(Mostly I believe.)
  • Level 2 is remaked and come back to the rundown!
  • Two new weapon has been added,one autoshotgun based on Hel Shotgun,and one devastating Chargeable Cannon.

v1.1.5

  • A new level based on R7E1.Remake the Reactor fight.
  • Nerfed "退魔圣焰".Buffed "开膛手".

v1.1.3

  • Nerfed Glue gun and sentryguns.
  • Buffed most Strikers' Glue Tolerance.And buffed the big mom's Glue Tolerance.
  • Remake "火猴"to be a auto shotgun.
  • Remake "反生物激光炮"to fix the sound memory break issue.
  • Add a new weapon"Kain重工 电器磁轨炮"which is a semi auto special weapon.
  • Buffed "龙息" to make it more useful in normal combat.

v1.1.1

  • Nerfed Glue gun and sentryguns.
  • Birther and big Birther can give birth as they supposed to.
  • Player HP 30→50.

v1.1.0

  • A serious bug fixed.Please do not use 1.0.9 ver.
  • Delete all heathpacks,and set Player Hp to 30,but you can recover your heath to 100% and you can recover quicker now.

v1.0.9

  • Bug fixed.

v1.0.5-1.0.8

  • Disabled Level 2 for its' tons of bugs.It will be back when it's ready.
  • New level that based on R7C1 but remake in Abyss-Style.It is designed carefully.I hope you guys will like it.
  • Bigger head to most enemies.
  • Redesigned enabled weapons.Make every single of them unique.Enjoy them.

v1.0.4

  • Bug fixed in level 2.
  • Removed a respawn zone in level 2.

v1.0.3

  • Bug fixed in level 2.

v1.0.0

  • Initial Release