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Fine tune your LevelGeneration! [Early Access 2]
Last updated | 2 weeks ago |
Total downloads | 3882 |
Total rating | 0 |
Categories | Rundown Mods |
Dependency string | Flowaria-LGTuner-0.9999.0 |
Dependants | 18 other mods depend on this mod |
LGTuner is plugin that adds support to modify result of LevelGeneration by their swapping their tile and plugs. As doing this you could do:
YourRundownFolder/Custom/LGTuner
folderjson
or jsonc
file with any name!{
"LevelLayoutID": 1, //Layout PersistentID
"ExtraComplexResourceToLoad": [ //Load "Extra" Complex Shard so you could use it on this config file! (Yes multi-complex type in same level is allowed)
"Tech",
"Mining",
"Service"
],
"ZoneOverrides": [
{
"LocalIndex": 0, //Local Index for zone
"OverrideGeomorphs": true, //Override Geomorphs?
"Geomorphs": [
//first
{
"Geomorph": "Assets/AssetPrefabs/Complex/Mining/Geomorphs/Refinery/geo_64x64_mining_refinery_X_HA_04.prefab",
"Direction": "Forward" //Unchanged, Random, Forward, Backward, Left, Right
},
//second
{
"Geomorph": "Assets/AssetPrefabs/Complex/Mining/Geomorphs/Refinery/geo_64x64_mining_refinery_L_HA_01.prefab",
"Direction": "Forward" //Unchanged, Random, Forward, Backward, Left, Right
}
//if still needed, it will return to first one and repeat...
],
"OverridePlugs": true, //Override Plug transition?
"Plugs": [
//Same behaviour as Geomorphs
"Assets/AssetPrefabs/Complex/Generic/Plugs/env_plug_8mheight_elev6m_03_with_gate.prefab",
"Assets/AssetPrefabs/Complex/Generic/Plugs/env_plug_8mheight_elev6m_03_with_gate.prefab"
],
"OverrideAltitudes": true, //Override Altitude?
"Altitudes": [
//Same behaviour as Geomorphs, 0 = Mid, 1 = High, -1 = Low and so on!
0,
1,
2,
3
],
"OverridePlugWithNoGateChance": true, //Override chance of spawning "no gate" plugs within this zone?
"PlugWithNoGatechance": 1.0
}
],
//When you want to edit specific tile position instead of editing via zone numbers
"TileOverrides": [
{
"X": 0, //Grid X Position, East-West (0,0 is elevator tile!)
"Z": 1, //Grid Z Position, North-South
"Rotation": "Flip", //None, Flip, MoveTo_Left, MoveTo_Right, Towards_Random, Towards_Forward, Towards_Backward, Towards_Left, Towards_Right
"Geomorph": "Assets/AssetPrefabs/Complex/Mining/Geomorphs/Refinery/geo_64x64_mining_refinery_X_HA_04.prefab", //Geomorph you want to override (empty = don't alter)
"OverrideAltitude": false, //Override Altitude?
"Altitude": 0, //Wanted Altitude for this tile
"ForwardPlug": "Assets/AssetPrefabs/Complex/Generic/Plugs/env_plug_8mheight_elev6m_03_with_gate.prefab", //South Direction Plug Prefab (empty = don't alter)
"BackwardPlug": "Assets/AssetPrefabs/Complex/Generic/Plugs/env_plug_8mheight_elev6m_03_with_gate.prefab", //North Direction Plug Prefab
"LeftPlug": "Assets/AssetPrefabs/Complex/Generic/Plugs/env_plug_8mheight_elev6m_03_with_gate.prefab", //West Direction Plug Prefab
"RightPlug": "Assets/AssetPrefabs/Complex/Generic/Plugs/env_plug_8mheight_elev6m_03_with_gate.prefab", //East Direction Plug Prefab
"OverridePlugWithNoGateChance": false, //Override Chance of Plugs out from this tile has "no gate"
"PlugWithNoGateChance": 0.5
}
]
}
You could use layout GUID for LevelLayoutID
field!
Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.
Upload date | Version number | Downloads | Download link | |
---|---|---|---|---|
2022-6-19 | 0.9999.0 | 704 | Version 0.9999.0 | Install |
2022-2-17 | 0.999.0 | 3178 | Version 0.999.0 | Install |