EEC-ExtraEnemyCustomization icon

ExtraEnemyCustomization

R6 Compatible EoS version - Add more flexibility for designing your own emeny, For Rundown Devs.

Last updated 2 years ago
Total downloads 7456
Total rating 1 
Categories Rundown Mods
Dependency string EEC-ExtraEnemyCustomization-0.8.3
Dependants 21 other packages depend on this package

This mod requires the following mods to function

dakkhuza-MTFO-4.3.5 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing :^)

Preferred version: 4.3.5

README

This Mod is for Rundown Developer, not user

0.8.3

  • End of Service version for R6: other package will be uploaded under different version

0.8.1 Update Log

  • Fixed bug with FogSphereCustom (Setting were applied to every enemies)
  • Added Effect for FogSphereCustom (Infectious Fog, No-Air Fog)

0.8.0 Update Log

  • Added Category for Target settings!
  • Added ExplosiveAttackCustom and Explosive Projectile Setting
  • Added KnockbackAttackCustom
  • Added BleedAttackCustom
  • Added DoorBreakerCustom
  • FullyInvisible setting for ShadowCustom
  • AllowMarkingOnHibernate setting for MarkerCustom
  • Fixed bug where Silhouette were not appear on Shadow Enemies

0.7.0 Update Log

  • Added ScannerCustom
  • Added SilhouetteCustom

0.6.0 Update Log

  • Added SpawnCost Custom
  • Updated GlowCustom so Hibernation color and SelfWakeup color works now

0.5.1 Update Log

  • Fixed Issue where Shooter Distance based setting able to changed during fire
  • Fixed Issue where Marker Custom Sprites are gone when they used on two different settings

0.5.0 Update Log

  • Added ScoutWaveCustom, Powerful settings to customize scout wave!
  • Added GlowCustom on ModelCustomization Section!
  • Now Support PartialData Extension you can use GUID as persistentIDs if you want!
  • Now use indirect reference to MTFO so it will be less version dependent.

Supported Features

  • Model Customization

    • ShadowCustom: Shadow Varient Customization (For every enemy model)
    • MaterialCustom: Material Swapper for changing skin of emenies
    • GlowCustom: for edting color of enemy glowing in general, also provide feature to adding custom Pulse Effect
    • LimbCustom: Enemy Limb Health/Weak/ArmorSpot Customization
    • MarkerCustom: Bio-tracker Ping Icon/Behaviour Customization (with custom images)
    • ModelRefCustom: ModelReference Custom for editing Bio-Tracker Ping position/Shooter Firing Position/Striker Tentacle Position
    • ScannerCustom: Bio-tracker screen customization per enemies (with real-time color changes)
    • SilhouetteCustom: Provides enemies silhouette to be able to see through the wall
  • Ability Customization

    • FogSphereCustom: Fog Sphere Ability's Fog Setting
    • BirthingCustom: Birthing Ability Customization
    • HealthRegenCustom: for Health Regen/Decay Enemy
    • InfectionAttackCustom: for Infectious Tentacle/Punch
    • ExplosiveAttackCustom: for Explosive Tentacle/Punch
    • KnockbackAttackCustom: for adding knockback for Tentacle/Punch
    • BleedAttackCustom: for adding bleeding effect for Tentacle/Punch
    • DoorBreakerCustom: DoorBreaker Ability Speed/Damage Customization
  • Striker Tentacle Customization

    • StrikerTentacleCustom
      • Striker Tentacle Model Type Customization
      • Striker Tentacle In/Out/Stay time Custom
    • TentacleDefinitions
      • Work in Progress
  • Shooter Firing Customization

    • ShooterFireCustom
      • Shooter Projectile Setting Custom
      • Distance based Projectile Setting Swapper
    • ProjectileDefinitions
      • Custom Shooter Projectile Editing
      • Explosive Projectile Setting
  • Detection Customization

    • FeelerCustom: Scout Feeler Count/Color/Distance Customization
  • Scout Wave Customization

    • Different Setting Per Scout Variants
    • StopOnDead Setting for Scout alive orientated constant alarm
    • Random Picker for having different wave setting for single variant
  • SpawnCost Customization

    • You can edit Enemy's spawncost without editing population settings

Credits

  • peelz for helping me to setup for future MTFO update
  • Mccad00 for few icons for MarkerCustom
  • Dex for providing codes related to SilhouetteCustom
  • Dak for providing codes related to Explosion