Blak0-Frolic icon

Frolic

Final Frolic update. Ill catch you guys in R7 if they fix level gen

By Blak0
Last updated 2 years ago
Total downloads 5873
Total rating 1 
Categories Rundowns
Dependency string Blak0-Frolic-2.1.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-1.5.0 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 1.5.0
dakkhuza-MTFO-4.3.1 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing

Preferred version: 4.3.1
Flowaria-LGTuner-0.999.0 icon
Flowaria-LGTuner

Fine tune your LevelGeneration! [Early Access]

Preferred version: 0.999.0

README

INFO

Rundow Protocol: Frolic

A rundown with easy, explorative levels fit for duo runs

Currently in Beta Stage

CHANGELOG

0.0.1 - First revision, Eight Levels

0.0.2 - Fixed error where it gives you the vanilla version

0.0.3 - Patched a ton of problems with A1, A2, B1, and B2, minor changes to A2 layout

0.0.4 - Changed level names to "FR" to match with community guidelines. Fixed major issues with B1

0.0.5 - Patched issues with C1, C2, C3 and D1. Fixed cell problems in C2 and C3. Tweaked alarms and bulkhead door in B1 extreme.

0.0.6 - Minor tweaks to alarms and enemy waves in B1, B2, C1 and C2. Huge level layout changes to C3 extreme. Fixed second terminal issue in B1

1.0.0 - Updated to Rundown 6.0, Major Changes to all Eight levels, New C-Tier level "FRC2: Outsider" to replace "FRC2: Paralysis".

1.0.1 - Fixed the Elevator Error, "Removed Artifacts"

1.0.2 - Fixed Issues with B1, C1, C2, and C3

1.0.3 - Fixed Issues with A2, B2, C2, C3 and D1

1.0.4 - Fixed a Terminal Bug in C1. Major changes to the Elusive "Zone 444" in C3 Overload (hope you guys like fog and chargers).

1.0.5 - Fixed more bugs with C1, Edits to Uplink Objectives in B1 and C3

1.0.6 - Installed more ammo and tool in C1 Extreme, Changes to Reactor Waves and Durations

1.0.7 - Removed Accidental Checkpoint doors in B1 Overload

1.0.8 - Added C2 Optional Objective, Major Changes to B1, Slight Changes to C1 and D1

1.0.9 - Removed the Nano Swarm to Comply with Community Guidelines, Swapped out Rundown Specific Weapons (Half Patch), Nerfed C3 and once again changed the Elusive "Zone 444" to a refinery.

1.1.0 - Changes to All A-Tiers and all C-Tiers, Swapped Weapons and Switched Optional Objective in A2.

1.1.1 - Modifications to all A, B, and C-tiers.

1.1.2 - Light Setting changes in A2 and C1. Changed the scout wave settings to bullrush in C3 and Shadow in D1 (have fun idiots), ALSO nerfed the amount of scouts in the C3 main objective.

1.1.3 - Minor tweaks to C1 and C3

1.1.4 - Fixed terminal command issue in C1, Fixed progression puzzle in A2 Extreme and changed the level layout of A2 Extreme

1.1.5 - Changed the location of the phase lock terminal in C1 to the Datacore room

1.1.6 - Finalized Level Layout changes to A2, B2, C3, and D1. Alarm and Objective changes to D1 (just to make it more spicy).

1.1.7 - Micropatch to A2

1.1.8 - Modifications to the uplinks in C3

1.1.9 - First half of the final Frolic v1 update. Added 18 new terminal logs distibuted to every level (can you find em all??), each one containing an actual message I said on the GTFO discord. Finalized level layout changes to A2, B1, C1, C2, and D1

1.2.0 - Second half of the final Frolic v1 update. Fixed terminal objective placement in C2, and added a second protocol terminal with extended level layout. Also changed the level layout in C2 extreme. Minor layout and chained puzzle modifications to B1, C1, C3, and D1. Fixed some typing errors with some of the new terminal logs, as well as moved some of them around.

1.2.1 - Fixed some technical difficulties with C2

1.2.2 - Changed and fixed errors with the S Cluster alarm in C3 Overload

1.2.3 - Chained puzzle fixes in all C-tiers

1.2.4 - Swapped weapons and tiny layout changes to balance A2. Made the devious decision of adding a second scout in A1 extreme.

1.2.5 - Upon request, increased difficulty in D1, and decreased difficulty in C2. Chained puzzle changes to both levels accordingly.

1.2.6 - Made an almost total layout change to D1. Shifted loot, scans, and enemies in D1

1.2.7 - Enemy adjustments in B2 extreme, and Chained puzzle changes for D1

1.2.8 - Decreased difficulty in the C1 reactor, Changed amount of loot in C1

1.2.9 - Upon Request, Swapped alarms and nerfed charger waves in the C3 optional objectives

2.0.0 - The long awaited Frolic 2.0!! Three available, new and interesting levels with more on the way, complete redesigns of C3, A2 and B1 Overload. Shifted geomoprhs for the big room in B2 extreme, AND changed the terminal command in A2 (you might be hungry for some food).

2.0.1 - Added LG Tuner dependency string

2.0.2 - Quick bugfixes and light changes to A3

2.0.3 - Fixed the bulkhead key in A4 extreme. TRIPLED AMMO in the second half of D3

2.0.4 - Fixed textdatablock issues, and issues with the B2 datasphere objective. Fixed multiple layout and LG tuner issues with the new C3

2.0.5 - B3 (only main objective) now available with a super fun, classic reactor. Changed fog settings to A4, minor tweaks to C1, D1, and D3.

2.0.6 - Mandatory changes to B3 reactor waves, and fixed issues with the LG tuner datablocks

2.0.7 - "LG tuner please work with me"

2.0.8 - "PLEASE!!! you're embarassing me"

2.0.9 - "Hopefully this works"

2.1.0 - Fixed textdatablock. Fixed infection fog coloration in C3. Layout changes to B3

2.1.1 - Fixed item names for PIDs and PDECs

2.1.2 - Last Frolic update, weapon changes and placement changes of the A1 bk key. Ill see you guys in R7 if they fix level gen.