AMADan-D_U_O_ icon

D U O

The Rundown specifically made to torture Hardcore Duos.

Last updated 2 years ago
Total downloads 1204
Total rating 2 
Categories Rundowns
Dependency string AMADan-D_U_O_-1.0.92
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-1.0.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 1.0.1
dakkhuza-MTFO-4.1.0 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing

Preferred version: 4.1.0

README

D.U.O.

Access from R4E1 failed. Less prisoners than recommended.

suggested action : activate D.U.O.

Welcome to D.U.O. the Rundown specifically made to torture Hardcore Duos.

This is a relatively vanilla Rundown designed to be played by Hardcore Duos who want to get better as a team. This Rundown is a very Scout oriented Rundown, every level will contain a few more Scouts in every level compared to vanilla. I highly suggest you play this in a Duo rather then a Trio or Squad as every level is balanced for Duos.

Trailer

Trailer

Note

If you have any feedback please DM it to me at AMA Dan#9006 on discord.

1.0.9 will be the last patch to D.U.O. (Maybe, I might port it to R5 dependent on how hard it is) I am happy with the Rundown in it's current state. Thanks everyone for giving it a shot. I am aware it's the worst Rundown out there right now but it turned out to be a really good learning experience. Going into my next project I feel I will be able to make much more higher quality levels, weapons, enemies, etc. See you April 28/29th for Rundown 5.

Most recent version is played in Rundown 4.5

Changelog

1.0.91 / 1.0.92

  • This is not necessary to be downloaded as it doesn't affect the files at all, it just adds the category "Rundowns" to the Thunderstore and fixed the REMOVED WEAPONS from displaying inaccurate information

1.0.9

MISCELLANEOUS

  • Fixed /:ERR// attacks to function better.
  • Patched you being able to perform a front attack on /:ERR//.
  • Nerfed the "OVERTHROWN" extraction to be shorter and less brutal.
  • Added some more resources to ZONE244 in "OVERTHROWN".
  • Increased the chances of finding the new consumable in "OVERTHROWN".
  • Made the Interrupted_Communications_ more interesting for "SCAVENGE" and "SAMPLE"
  • Specified more levels that almost require C-Foam Launcher.

WEAPONS

  • HEL Revolver removed for being a blatant filler weapon.
  • Revolver added taking HEL Revolver's place.
  • Slightly nerfed Combat Shotguns range.
  • Nerfed total ammo capacity in the Combat Shotgun.

1.0.8

MISCELLANEOUS

  • Nerfed the Scouts by one in ZONE240 and ZONE241 in "OVERTHROWN".
  • Changed the ZONE245 door from no scan to a Security Scan in "OVERTHROWN".

1.0.7

MISCELLANEOUS

  • Fixed a Disinfection Pack not spawning in "OVERTHROWN"
  • Fixed a door in "OVERTHROWN" not spawning as a Warden/Apex Door.
  • Fixed the "OVERTHROWN" extraction being slower then intended.
  • Significantly reduced the amount of a certain enemy type in ZONE238 of "OVERTHROWN"
  • Slightly increased the amount of a certain enemy type in ZONE244 of "OVERTHROWN"

1.0.6a

MISCELLANEOUS

If you downloaded the v1.0.6 version of this patch, I was experimenting with GameSetupDataBlock so that patch may not load as intended, please download the v1.0.6a version of the patch below this message.

  • Reduced the amount of Chargers in ZONE93 in "SAMPLE".
  • Fixed spelling errors in Warden Intel and Objectives.
  • Fixed GameSetupDataBlock.

1.0.5

MISCELLANEOUS

  • Changed some of the scans in "LOST" to be running scans because of complaints. Any scans that have R/ before it means it starts as a running scan.
  • Reduced the amount of syringes and general item spawns in "OVERTHROWN"

1.0.4

MISCELLANEOUS

  • Changed Warden Intel in "BIOMASS" to be clearer.
  • Added Warden Intel to "DETECTED".
  • Fixed an issue with the "OVERTHROWN" Warden Intel that would make some text red.
  • Slightly nerfed the amount of Scouts in "DETECTED" because of complaints.
  • Edited the welcome text slightly.
  • Removed a test level that was accidentally left in but unused.

1.0.3a

MISCELLANEOUS

  • Forgot to change a test scan in "DETECTED" oops.

1.0.3

MISCELLANEOUS

  • Changed a scan in "OVERTHROWN" that was unintentional. (Sorry if this scan killed some runs.)
  • Added a new consumable to "OVERTHROWN"
  • Fixed a bug in "OVERTHROWN" that made it be possible for 2 cells to spawn in the same zone.
  • Gave the final scan type in "DETECTED" a new look.
  • Fixed some things internally that were causing errors but weren't making a difference to gameplay.

1.0.2

WEAPONS

  • Slightly lowered effective range of Heavy Assault Rifle

MISCELLANEOUS

  • Swapped Expedition Depth for "SCAVENGE" and "SAMPLE" because for some reason they were the opposite way around

1.0.1

MISCELLANEOUS

  • Fixed a spelling error in the welcome message.
  • Changed "DETECTED" Interrupted_Communications_
  • Added new Warden Intel to "SCAVENGE" at ZONE107.

Thanks to @Godot#4968 for pointing the spelling error out.

1.0.0

LEVELS

  • A Tier "DETECTED" "LOST"
  • B Tier "SCAVENGE" "SAMPLE"
  • C Tier "BIOMASS"
  • D Tier "OVERTHROWN"

WEAPONS

  • ASSAULT RIFLE has been completely reworked, it has decently higher damage, new SFX, 5 more bullets in the magazine, and a complete visual overhaul.
  • HEAVY ASSAULT RIFLE has been completely reworked, it is now Semi-Automatic, has much slower fire rate, and has 5 less bullets in the magazine, has new SFX, and has much higher damage.
  • COMBAT SHOTGUN has been completely reworked, it has higher damage, longer range, and slightly slower fire rate.
  • SMG has had no changes other than a completely new look.
  • CARBINE has had no changes other than a different stock.
  • Many weapons in MAIN and SPECIAL have been removed.
  • All other weapons have remained the exact same as R4.5.

REMOVED WEAPONS

MAIN

  • Pistol
  • HEL Revolver
  • DMR

SPECIAL

  • Shotgun
  • Sniper

ENEMIES

There is a new enemy, but I won't spoil it for you.

MISCELLANEOUS

Canon level clears are done Duo.