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MTFO

The premier in GTFO DataBlock editing

Date uploaded 3 years ago
Version 4.0.1
Download link dakkhuza-MTFO-4.0.1.zip
Downloads 341
Dependency string dakkhuza-MTFO-4.0.1

README

Mod the FUCK out

A bepinex plugin that saves / loads the internal configuration files (hereafter refered to as "Data Blocks") as raw json files.

MTFO also adds it's own custom configuration files, these can be found under

GTFO/
└──BepInEx/
    └──config/
         └──Rundowns/ 
              └──GameData_21989
                    └──Custom

The custom folder is not created by default and must be manually created by the developer.

Documentation on MTFO and the Custom folder can be found on the wiki here.

Installing

You can find a guide on how to install BepInEx once you've downloaded it here.

If you don't know how to find your GTFO folder

Steam library -> Right click GTFO -> Properties -> View local files

The first step The second step The third step

After following the BepInEx installation instructions and launching the game at least once place MTFO into your plugins folder.

GTFO/
└──BepInEx/
    └──plugins/
          ├──MTFO.dll
          └──Newtonsoft.json.dll

Launch the game once more, your file structure should now look like this

GTFO/
├──BepInEx/
|    ├──config/
|    |     ├──Rundowns/ 
|    |     |     └──GameData_21989
|    |     ├──BepInEx.cfg
|    |     └──DataDumper.cfg
|    └──plugins/
|          ├──MTFO.dll
|          └──Newtonsoft.json.dll
├──mono/
├──doorstop_config.ini
├──GTFO.exe
└──winhttp.dll

Installing Rundowns

  1. Place the rundown under GTFO/BepInEx/config/Rundowns
    • Make sure to check if the rundown you're installing has extra install steps! These will usually be in a "README.txt" or "INSTALLATION.txt" file.
GTFO/
└──BepInEx/
     └──config/
           └──Rundowns/ 
  1. Update "RundownPackage" to the name of the rundown you'd like to load

    • "default" will load the vanilla game
  2. Launch the game!

If you're having any issues, send a message in #tech-support on the GTFO modding discord!

License

This project is licensed under the MIT License - see the LICENSE file for details.