Mods that depend on MTFO
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Last updated: 5 months ago
You have a headlamp. Why are you bothering to use tactical gun-mounted flashlights?
Last updated: 5 months ago
Some intersting objectives added. Prisoners send to carry out the new objectives...
Last updated: 6 months ago
The challenging sequel to the hit game GTFO :')
Last updated: 8 months ago
Exabyte is Back!!
Vanilla-ish rundown with some modded content focusing on replayability, and overall fun objectives and environments.
Currently 2 New enemy variants, tons of lore, fine-tuned levels, and tons of hidden textlogs.
Last updated: 10 months ago
Project Zaero's selection of client-sided mods including bugfixes, quality-of-life improvements, and new features to enhance your GTFO experience.
Last updated: 10 months ago
Warning threat level HIGH
Last updated: 10 months ago
Finally you can fix your Long Range Flashlight
Last updated: a year ago
Randomize lobby weapons while in an expedition.
Last updated: a year ago
Secondary objective looking to be completed in adjacent sector. Activation protocol to be engaged.
Last updated: 2 years ago
Vanilla like rundown around R5 difficulty. 2 new enemies, no stamina, and some rebalanced vanilla weapons.
Last updated: 2 years ago
This is a vanilla rundown, with significantly increased difficulty. Checking difficulty right now.
Last updated: 2 years ago
://EXT in effect. Part of the complex was sealed off due to unusual fog hazards filling the sector. The warden is running out of prisoners, and requires access to an HSU repository in The Exclusion Zone.
Last updated: 2 years ago
Vanilla rundown. Work in progress. Uploading one expedition to check difficulty.
Last updated: 2 years ago
Create Onyx masking agent and release to subdue local bioforms
Last updated: 2 years ago