Mods that depend on LocalProgression

 13185
0 
ProjectEternal
By cris
OBJECTIVE STACK REITERATION UNKNOWN - PROBE DEEPER UNTIL ://ERROR
Last updated: 9 hours ago
 58
0 
OMNI Legacy
Standalone2 Submission ://[OMNI]-Legacy: Sabotage [RAGNAROK] for path clearance
Last updated: 12 hours ago
 26949
6 
Legacy
://[OMNI]-Legacy: Superjacent sectors access denied, find a way to disengage lockdown and retrieve ALL resources.
Last updated: 12 hours ago
 352
2 
Quixotic
Exceedingly idealistic; unrealistic and impractical.
Last updated: 19 hours ago
 69
0 
Divide
A Duo Rundown (Currently only one level, maybe more to come)
Last updated: a day ago
 15550
1 
Zoersel
By vet
This is an extremely difficult outline.
Last updated: 2 days ago
 482
0 
Sanctum
By PACS
://MIND IS SOFTWARE. PRISONERS IS DISPOSABLE. THE WARDEN WILL SET YOU FREE
Last updated: 6 days ago
 51
0 
Eternal
By cris
My standalone2 submission
Last updated: a week ago
 3105
1 
Cebs Rundown
By Ceb
Vanilla style original rundown with (12?) in-depth missions, team of 4 highly recommended. Kinda what I would vision the games missions to feel like if I was a dev. Give it a shot and tell me what you think. SHOULD be bug free...
Last updated: 2 weeks ago
 641
1 
Fallen Light
:// ALL OPTIONS EXPENDED. OBJECTIVE STACK ITERATION: PROBE DEEPER.
Last updated: 2 weeks ago
 1851
1 
Something
Difficult rundown rewarding good aim. Team of 4 recommended. Most levels designed to be relatively short but intense, pithy and satisfying. Most weapons slightly buffed. No locks on boxes. Difficulty and recommended gear given in every level description.
Last updated: 2 weeks ago
 12754
9 
Chrysalis
The warden has new work orders. Prisoners awoken from Hydrostasis to carry out the new objectives...
Last updated: 3 weeks ago
 4524
1 
Protocol1
://Run Protocol 1.0. restart the expedition. Waiting for prisoners to be placed in the HSU...
Last updated: a month ago
 97
0 
VanillaOverhaul
[WIP] massive overhaul of vanilla content. adds optional objectives, checkpoints, balance adjustments and re-works to vanilla levels. (with some changes to weapons & enemies)
Last updated: a month ago
 3914
2 
EXTRACT
By STMT
Latest Update: EXTRACT:D1 added. 4 rundowns. EXITPLAN, EXAMS, EXTRACT, SONAR. Under construction.
Last updated: a month ago
 9968
1 
darkdecaytestDEVELOPERSONLY
THIS MOD IS NOT FINISHED. BUT A LOT MORE IS COMING
Last updated: a month ago
 2298
2 
Redemption Forsaken Trials
Early Release: 2 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.
Last updated: a month ago
 654
0 
BREAKTHROUGH 2
Breakthrough returns! Designed for speed! Race to the finish!
Last updated: a month ago
 327
0 
SCR Secured Containment Route
A Vanilla-style modded rundown aimed to be a Simplified and Casual Rundown experience that highlights the fun to be had in GTFO's gameplay format while staying true to the vanilla game's challenging nature.
Last updated: 2 months ago
 291
0 
InterferenceRevival
Flowaria's awesome rundown Interference, revived
Last updated: 2 months ago
 9381
4 
Solo Trials
12 Expeditions available. Balanced for solo play. Begins with easy vanilla-like difficulty and enemies, but later leans into brutal difficulty and custom enemies.
Last updated: 2 months ago
 1215
1 
Lunar Eclipse
Remastered version of Eclpise with better enemy variety, encounters, and consumables!
Last updated: 2 months ago
 4025
2 
Duo Trials
8 Expeditions available. Balanced for duo play. Starts with easy vanilla-like expeditions then leans steadily into heavily modded brutal expeditions.
Last updated: 2 months ago
 4262
2 
ECLIPSE
Run faster, jump higher, leave no survivors.
Last updated: 2 months ago